![]() So just to give you guys a little bit of a behind the scenes of how this HUD kind of evolved, the design took a while to nail down. So the first thing I want to dive into here is kind of the concept behind the Hulk-Buster HUD. So for this show we mostly used C4D for asset creation to implement into our HUDs, to help push the design and the dimensionality of it and really take it to the next level. Now that I focus more on design, it's a really useful tool for me. ![]() I was trained in a different program, so getting a chance to really dive in and learn how Cinema 4D is so intuitive and can create assets so quickly is really awesome. This talk's actually really cool for me, I'm really new to Cinema 4D, so Ultron was kind of my introduction to the software. And sprinkled in there as well was a handful of monitor graphics too, so quite a bit of UI storytelling. And those HUDs included Iron Man's mark 43, which we see at the beginning of the film, the 44 which we see during the Hulk fight, the 45 which shows up during the end battle sequence, and War Machine. And as a team we were responsible for the design and execution of four major HUDs. So a little bit about what I did for Ultron, I was the v-effects supervisor on the show, or for Cantina I should say. And so big shout out to the team at Cantina and all of the freelancers that contributed to that job amazing work. So yeah that was sort of my attempt at condensing a large quantity of work that our incredible team did, into something that wasn't half an hour long. And there's still quite a bit of tape around this film, so we can't quite include him in our demos. And as you're watching you'll probably notice something's missing, that would be Robert's face. So, first I want to start you guys off with our graphics reel for Ultron. Today I'm going to talk a bit about some of the work we did for Ultron, and kind of go over what I can on how Cinema 4D helped us to achieve some of our creative challenges. So a lot of great fun work going on at Cantina. Some of the more recent jobs we've been a part of are obviously Avengers: Age of Ultron, Fast 7, or Furious 7, Guardians of the Galaxy, and I think we've got Hunger Games going on right now, too. ![]() Hey everybody, how you guys doing? So my name's Alan Torres, I'm a supervisor and designer over at Cantina Creative, and we specialize mostly in UI design for film. ![]()
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